Corey Wilton, CEO Shards.Tech, is a well-known figure in the gaming community. Shards.Tech is a platform that enables game studios to fractionalize in-game teams, allowing users to co-own and share revenues. The platform’s first campaign generated over $300K in trading volume.
Wilton discusses Shard’s inspiration, inner workings, and future in this exclusive interview.
Hey, thanks for having me! I’m an Aussie leading a SEA-based team and one of the co-founders and CEO at Shards.Tech.
In 2021, we built one of the world’s largest web3 games, Pegaxy. That massive success taught us many important skills, including trend and opportunity recognition. By 2023, we were ready to release our games in beta for our community. We asked ourselves, “In this new era of web3 gaming, how do you actually make money?” We observed a protocol generating significant revenue in the bear market and felt it was better suited to gaming. We executed a 30-day sprint to integrate it into our game Petopia, and the rest is history!
Core Mirai alumni created Shards.Tech. Some of Mirai’s most significant leaders in development, design, and leadership stepped up to lead Shards, and I committed to leading alongside them as CEO.
The flywheel we built for Shards impacts all three.
Guild fractions are fragmented pieces of a guild that anyone can purchase! Each fraction represents a piece of the guild, and users can freely speculate on their price movement on the Shards.Tech website or natively inside the game.

Currently, there isn’t a direct competitor that is a 1:1 match to us. However, there are efforts within games to replicate similar effects, such as Pixels. They have a speculation mechanic for guilds, but their method is not as refined as ours and is not designed for all game studios.
We have many strong partnerships, particularly with YGG, Shrapnel, Blocklords, Captain and Company, plus many more major players in the web3 gaming space.
We are most excited for Captain and Company, alongside Shrapnel! Captain and Company because it has Blast Gold rewards, and Shrapnel because we have always wanted to see Shards inside of a world-class shooter!
There are countless games to be excited about! The area to focus on is games that push the limits and innovate wherever possible. Independent of the game type, size, or popularity, innovation is what helps us identify future opportunities.
The Shards token will be the heart and soul of the Shards community. Due approximately June/July ‘24, we confidently believe the utility—including memberships, consumables, voting, and more—will be able to drive actual demand.
Three to five years in crypto is a long time, but I foresee Shards as a bucket of SDKs and the go-to location for games (web2 and web3) that want to give users the most unique blockchain-enabled experiences. The product suite will undoubtedly expand and give game studios everything they need to succeed in web3.
While Shards is the first of its kind globally, it has proven itself in the first two integrations, showing the world that it provides a unique experience. Beyond that, with the momentum, support, and energy surrounding the Shards product suite, we are deeply excited to see what the future holds. See you out there!
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Cryptopolitan reporting by Brian Koome.